Invent Your Own Computer Games With Python, 2nd Edition by Al Sweigart

By Al Sweigart

* * * * very important observe: this is often the 2d version. The 4th variation is now on hand on the market or obtain. * * * * "Invent your individual desktop video games with Python" teaches you machine programming within the Python programming language. every one bankruptcy offers the whole resource code for a brand new video game and teaches the programming techniques from those examples. The booklet is accessible less than an artistic Commons license and will be downloaded in complete at no cost from "Invent with Python" was once written to be comprehensible via childrens as younger as 10 to twelve years outdated, even though it is superb for an individual of any age who hasn't ever programmed ahead of. This moment version has revised and multiplied content material, together with utilizing the Pygame library to make video games with photographs, animation, and sound.

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Additional resources for Invent Your Own Computer Games With Python, 2nd Edition

Example text

Python is more than just a calculator. Now let's see what Python can do with text. In this chapter, we will learn how to store text in variables, combine text together, and display them on the screen. Many of our programs will use text to display our games to the player, and the player will enter text into our programs through the keyboard. " and asks for the user's name. Strings In Python, we work with little chunks of text called strings. We can store string values inside variables just like we can store number values inside variables.

29 Table 4-1: Comparison operators. = Not equal to Conditions A condition is an expression that combines two values with a comparison operator (such as < or >) and evaluates to a Boolean value. A condition is just another name for an expression that evaluates to True or False. You'll find a list of other comparison operators in Table 4-1. Conditions always evaluate to a Boolean value-either True or False. " If so, then the condition evaluates to True. If not, the condition evaluates to False. In the case of our Guess the Number program, in line 4 we stored the value 0 in guessesTaken.

Take a guess. 4 Good job, Albert! You guessed my number in 3 guesses! Enter this code exactly as it appears here, and then save it by clicking on the File menu and then Save As. py then run it by pressing the F5 key. Don't worry if you don't understand the code now, I'll explain it step by step. Guess the Number's Source Code Here is the source code for our Guess the Number game. When you enter this code into the file editor, be sure to pay attention to the spacing at the front of some of the lines.

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